Just thought I'd post, share what I've been working on.
My main focus right now is Guild Dungeons 2. But it's a pretty massive title, a real pain to code and keep organized. But I want to do it right. I enjoyed making the first one, and a lot of players liked it. Two good reasons to work really hard on the sequel.
I'm also working on this dungeons and dragons/sagittarian prototype. Thing. It's like a cross between Guild Dungeons and The Sagittarian. I want to keep it simple, and hopefully fun to play. I"m worried it might be a bit text heavy, but making flash games to me is all about experimenting. I love trying new game ideas and seeing what people like. It'll probably be a huge flop, and be 'too short' but regardless, I"m excited to give it a go. It's roughly 80% finished.
I know a lot of people are wondering about the next Sagittarians, I AM working on them, but they're no where near ready to be released. They're very taxing titles to work on. I've also been working on Kingdom of Liars, but I'm taking some time to really study my previous games, and try to find what aspects of the game mechanics players liked, and what they didn't like. Like, I got a lot of complaints about the floor panel puzzle in Kingdom of Liars, it made sense to me when building it, but players didn't seem to like it on a whole. I don't want to make the same mistakes over and over.
I think it is really important to listen to your players, while trying to stay true to yourself and the image you have for your product.
Anyway, that's what I"m working on, thanks guys! Stay cool!
ToaIgniki
Mr. Rabbit will kill you all.