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Hyptosis

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I've been trying to learn Opentoonz

Posted by Hyptosis - December 26th, 2018


I'm not crazy about it. I like how it has some stuff organized, but the tools are a mess and always fighting me. If you change your camera view it deselects whatever you have selected. you can make a pen stroke, hit undo, and it undoes something older, not the last pen stroke, etc. Pain in the ass but maybe I'm not giving it enough time yet. Anyway, this is an alien I'm working on trying to make him sit down for a diplomacy screen in a 4x style game. --

 

2780361_154587204363_4x_alien_sitting.gif

 

2780361_154587202871_4x_alien01.gif


6

Comments

It's good to see you back in the game development scene after so long.
I look forward to this!

Hey thanks!

I'm just trying to learn animation in general, and OpenToonz seems like the best free option, but damned if it doesn't seem way more complicated than Flash CS3. Guess I need to watch more YouTube vids. Do not feel like paying for Adobe animate, so I guess I will keep at it.

Your alien looks good, though! What were you using before?

I've always used flash and photoshop, I SORT of like how Opentoonz keeps stuff organized, but there are too many little quirks that interrupt your workflow. I dunno how so many big studios use it.

You should give Krita a try!

I'll look it up, thanks!

That sounds like they're really got some bugs to figure out there! :| Seems you're making some cool stuff with it regardless though. Thanks for the insight!

You could try Krita. I love it!

Thanks, I will certainly give it a look!

Apparently Ghibli does, so it's gotta be worth something, right?

That was certainly my initial draw to it, no pun intended. Futurama used it too, some others. I like how it organized your scenes and animation sets, etc, but I'm not at all enjoying the actual drawing tools. I bet ghibli used it mostly to organize files to be honest.

I'm curious to see more people give Blender's Grease Pen a try and share how it goes for them: https://www.youtube.com/watch?v=j5HzSa6WdeI

I often use blender to block in 3d scenes, for cityscapes and stuff, then paint over them. I've heard blender has good animation tools but I had no idea it could handle 2d on this scale. I'd been wanting to try to do some 2.5d stuff in it. Mostly for backgrounds. I also want to give After Effects a real day in court, but haven't had enough time yet to warrant the subscription, work keeps getting in the way. -- This demo looks lovely, I like how it doesn't look vector, I really prefer raster work to vector.

I feel like animation software is often more complicating than it needs to be, imo. All a guy REALLY needs is simple drawing tools, and a forward backward button on his keyboard, and then some onion skin tools. An easy export is nice to import into other tools. Not a bridge even but just compatible files. Everyhting else is gravy and shouldn't get in the way. None of them, to me, seem to get all of this right yet. -- This looks REALLY rad, will check it out asap.

I'm still trying to get into animating, but the tools haven't been working for me (Krita, OpenToonz, etc). I might try out Grease Pencil that Tom suggested, see how it goes.

But I also wonder how much of it is me needing to practice and using the tools as an excuse not to........

I'm certainly not an animator, but I think I could be if the right tool came along. This blender video made a compelling argument for sure.

I've been using Opentoonz for awhile, and can confirm that it's pretty difficult, but you just can't beat the price of "FREE"! I really like the look of what you've done here though! I think you'll do fine if you keep at it! Good luck!

Yeah, it certainly isn't all bad, it just it's clicking for me yet.