Contact Info / Websites
http://www.lorestrome.com/trash/Project_Badass.gif -- Little something I'm working on! #indierpg #indiedev #indiegame
A little something I keep around to remind me of the Alice is Dead days. -Hypto
I'm really glad Castlevania hasn't let Alucard steal the show. He's cool, but not half as interesting as the Belmont family. #Castlevania
I need to preserve about 200tb of data, mostly .psds -- Anyone have a recommendation? It'd be best if it was something mobile I coul
Looking at one of these right now --
Get Wolfsong for $1.99 right now on Steam! -- http://store.steampowered.com/app/440410/Wolfsong/
Released some more free game art. https://opengameart.org/users/hyptosis #indiedev #indiegame #rpgmaker #rpg #jrpg #gameart #opensource #flashgames #indie
-- Did you love Warcraft 1 and 2? We're working on a warcraft inspired rts! If you guys wanna scope it out check here! -- https://www.indiegogo.com/projects/loria-classic-rts-game#/
Did you love Warcraft 1 and 2? We're working on a warcraft inspired rts! If you guys wanna scope it out check here! -- https://www.indiegogo.com/projects/loria-classic-rts-game#/
Over the years of making games here at NG I had a lot of projects that didn't make it. Recently I have been digging through old files, and wanted to share some of these. Keep in mind, all of these are broken! Some are just mockups, most stop working a little ways in. But still, it was a great trip down memory lane. Let me know what you guys thik! I'll try to provide any information I can remember about them. I want to also share how many projects don't make it when doing game dev. If there are no instructions about controls, try arrows and wasd, those are always my defaults.
This was a game I was pretty excited about. I wanted to make a cute SOtN, but because of a Stencyl crash durring save and me at the time not having good backup procedures in place, I lost a significant part of the project. It ends abruptly and even the Stencyl crew could not help me recover it. But they did try, and I appreciated it.
Alice is Dead HD
Probably the game I get asked about most, and for now I really can say Alice is Dead. As of now there are no plans to revive her, at least not for many years. Really love the ol' girl though.
SPACE 4X SIM
This was a project that never got past mockups. I had forgot about it until I stumbled onto the mockups last night, I decided to share them. I LOVE 4X games, like, maybe my favorite genre. They're also hard as hell to make.
SPACE RTS SIM
This was a space RTS I was working on, didn't get far. Was going to kind of be like GuildDungeons in space. You can see I didn't get far, but the ships do move, their mass indicates their speeds. Never got engines in the game.
http://www.newgrounds.com/dump/item/3c696e016fc098b542bf16ac89247f96 -- acitony stuff
http://www.newgrounds.com/dump/item/57a98d878a23113c962885bceb9a0949 -- story images
Mane was a project I was very excited about, I was building it in Stencyl and hit limitations in both Stencyl and my own abilities as a programmer. I want to one day pick it up again, either as a comic, or maybe a side scroller once again.
This was a visual novel I wanted to make. A more serious, scifi themed Sagittarian. It didn't seem to stir much interest in play testers though and I never got pasdt the crew hiring process. Hania's music is the bomb right? Protip that no one cares about, haha, if you wait long enough on the intro, the glass actually bumps into the watch, I remember being proud of that tiny unnoticable effect. Lawls.
I might have actually released a small demo of Rebel Sky, but I never should have. It was to be a kind of love story to many NES games and ANIME I grew up on. I don't remember anyone liking this project at all, so I moved on.
Pangolin was a webcomic I wanted to make, but never found the time. I shopped it around a little and there never was much interest anyway. I even made a few colored pages to give an idea what I final product would look like. It was to be a dieselpunk mafia type story. Looks like I don't have any of the colored panels online anymore except this one.
I don't remember a whole lot about this game, it was going to be a multiuser dungeon, with all 3d maps. These screenshots show I was trying everything I could to make the 3d assets look like 2d painted images. Can't remember much more than that.
This was a project I made in two days, there isn't much to it. Just a little art and the ability to jump. Nothing crazy, but looking at it now I dunno why I stopped working on it. I think it was built in Stencyl. Was going for a Megaman vibe if memory serves.
SPACE SHIP WALKER
I think I only made this to test some tiles out. Never made more than this one room.
This was built to test a sprite animation technique and these tiles. Nothing special but wanted to share anyway.
Nothing more than a test of some sprite physics, kinda awful to look at now, lol. Stencyl.
I don't know what I was thinking, lol. May lag on older machines.
A dragon I made, don't remmeber why lol.
WEIRD ALIEN MUSIC TOOL
Dunno what this thing is, but it was kind of fun to mess with just now, haha. It plays sounds in a pattern over and over, left to right.
STEELCURSE CHARACTER CREATOR
This was the first version of Steelcurse! Bumpy and doesn't run well, kinda ugly too. But shows my first attempt at Steelcurse before rebuilding the game I eventually released.
Thanks for looking guys, you have to remember to keep creating! I took a big break, but I still make stuff from time to time. You guys have to stay inspired, and keep making games and art! Please share any of your recent stuff with me below, I'd love to see/hear it!